Quick Update
Hey All, I have a few updates for everyone! This is a little more of a personal update than anything, but if you want to know what’s going on with this darn blog feel free to read more.
Hey All, I have a few updates for everyone! This is a little more of a personal update than anything, but if you want to know what’s going on with this darn blog feel free to read more.
The subject of reflection has been an important topic for game engine developers in recent years. In the past, having this information registered someplace might have been considered wasteful, but any more it’s almost expected in some ways. If you’re unfamiliar with reflection, the most common example of something a […]
With the announcement today of the Vulkan API specification, I just couldn’t resist helping you all get on your way to installing and building the LunarG Vulkan SDK along with running the sample Vulkan applications on Ubuntu 15.10 :). This should provide as a great starter point for anyone with […]