Monthly Archives: January 2015


Week In Development

Along with my recent push to have a more active developer blog – I’ve also decided to start doing some personal posts which look back on the week and what I’ve done or learned. This is meant more as a personal exercise than anything else. I call it “Week In Development” […]


Qt5 OpenGL Part 1: Basic Rendering 35

In this section, we will look at some of the OpenGL datatype abstractions provided by Qt5. Such helpers aren’t 100% necessary for creating an OpenGL applicaton, but it greatly reduces the boilerplate, and allows us to focus on rendering and UI instead of worrying about our OpenGL implementaiton. We will also create – […]