C/C++


KarmaView 0.1 Released 1

Summary KarmaView is an example OpenGL 4.3 framework which allows the user to configure and test parameters of a Physically Based Renderer – also including other advanced rendering techniques. Some of the features include: Dynamic selection of BRDF factors (Fresnel, Geometry, Normals, Sampling). Configurable Alchemy Screen-Space Ambient Occlusion. Unfiltered Per-Fragment Motion Blur. Configurable […]


Qt5 OpenGL Part 1: Basic Rendering 28

In this section, we will look at some of the OpenGL datatype abstractions provided by Qt5. Such helpers aren’t 100% necessary for creating an OpenGL applicaton, but it greatly reduces the boilerplate, and allows us to focus on rendering and UI instead of worrying about our OpenGL implementaiton. We will also create – […]