A Real-Time Interactive Simulation graduate from DigiPen Institute of Technology (2015). I pride myself in a fantastic work ethic that allows myself to solve and understand hard problems quickly, and grow from the experience of learning on the job. Though I possess a depth of knowledge in native application development (with emphasis on real-time capabilities), I also maintain a reasonable breadth of knowledge in other software development buckets to stay well-rounded. In 2015 I started work at Microsoft on the WSD Data and Analytics team, where I managed several petabytes of data. I later moved to the WSD Desktop Packaging team, where I assisted in improving the reliability of the production pipeline. Separate from work, I focus on creating interesting open-source projects like OpenSK or LT3 Project for fun; which I hope will one day be useful to other developers.
- CMake, QMake, Visual Studio, QT Creator, CLion, Valgrind, Git, Mercurial, SVN
- Linear Algebra, Statistics, Probability, Calculus, Physics, Algorithms
- Gameplay, User Interface, GTest, Cont. Integration, OpenGL, Compilers, Components, Reflection
- Trent Steven Reed
- Email: firstname.lastname@example.org
- Phone: +1 (425) 283-3595